Cues, cue list and GO

A cue is a part of the show that starts together: the opening music with its light and the backdrop video, the thunder with the lightning. The Cues list on the left puts them in order with number, name and length.

The cue list

  • + Cue at the bottom of the list adds a cue after the selected one (Ctrl+Enter does the same).
  • Double-click the number or the name to change it.
  • Drag a cue to move it in the list.
  • Drag files onto a cue to add them to that cue. Drop them in the empty space at the bottom (or hold Shift) and each file becomes a new cue.
  • The button next to + Cue renumbers every cue (1, 2, 3… with the step chosen in Settings).
  • The coloured dots in each row show what the cue holds (video, audio, lights, commands), the number next to them how many elements; a page icon means it has notes. On the right is the length, with a small hand if the cue starts by itself.

Right-click a cue for Fire, Set as standby, Stop, New cue after this one, Disarm (GO skips it) or Arm, Color, plus copy, duplicate and delete.

Cue properties

Select a cue and look at the inspector on the right:

  • Number, Name, Color.
  • Notes: shown large in the Standby box when the cue is next. Write the cue line there: “wait for the line ‘what a night…’”.
  • Armed: switch it off and GO skips the cue.
  • Length: empty, the cue ends with its last element. A fixed length matters for cues that start after this one.
  • Key: press a key and that key will fire the cue.
  • MIDI: press Learn and move a key or fader on the controller.
  • When it starts: see below.

Five ways to start

Mode When it starts
GO When you press GO. The normal mode.
Follow By itself, when the previous cue ends, plus the wait you choose.
After By itself, a number of seconds after the previous cue started.
Timecode When the incoming timecode reaches the value you set.
Clock At a set time on the days you choose. For installations, openings, events.

With Follow and After you build chains: the thunder starts by itself 2 seconds after the lightning, and you fired the lightning with GO. The transport shows the countdown to the next automatic cue.

GO

The GO button (or the space bar) fires the Standby cue, the yellow box next to it. The standby then moves to the next cue, shown under Next.

  • The arrows next to it, or the up and down arrow keys, move the standby without firing anything.
  • Clicking a cue header on the timeline, or Set as standby in the menu, puts that cue in standby.
  • A second GO too close to the first does not count: the double-GO guard (350 ms by default) stops double starts when a finger slips. Change it in Settings.
  • If you press GO while the previous cue is still going, the previous cue keeps going. The new cue's elements start at their times. With Early GO › Skip in Settings, the parts of the running cue that have not started yet are skipped.
  • With Preload the standby cue (on by default) Regia prepares the next cue's files ahead, so GO starts instantly.

Pause, Stop, Panic

  • Pause (P key) freezes everything where it is; Resume (R key) carries on from there.
  • Stop stops sound and video with a short fade. Lights stay as they are.
  • Panic (Esc key) fades everything over the time set in Settings (2 seconds by default). Press it again during the fade and everything stops at once. You decide whether lights stay, go to blackout or switch to the work light on panic.
  • Leave loop (devamp) (D key): looping sounds stop repeating and play to their end.

The Running strip

At the bottom you see everything that is going: each element with its cue, the time elapsed and the time left. The button next to each one stops it alone, without touching the rest.

More lists

Besides the main cue list, every show has the Cart: cues outside the running order, fired when needed. See The cart.